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Lead Gameplay Engineer - Unreal

by Big Time Studios in Engineering

Job Role Insight

Date Posted

Mar 31, 2025

Location

Remote

Salary

N/A

Job Type

Full-Time

Description

As a world-class Gameplay Engineering Lead, you will head a small, fully remote team and work on an exciting Multiplayer, Action RPG title. Working on Gameplay at Big Time Studios, you will interact closely with Designers, Artists, and guide the engineering team to architect and implement gameplay systems throughout the project.

Requirements

  • 5+ years of game development experience.
  • Shipped at least one high-quality AAA game for PC or Console.
  • Strong programming background and C++ knowledge.
  • Strong problem-solving abilities.
  • Hands-on experience with gameplay systems like AI, Animation, Combat, and Missions.
  • Experience profiling and optimizing game performance.
  • Ability to thrive in a collaborative environment with multiple stakeholders.
  • Experience managing gameplay teams.
  • Must love games!

Desirable

  • Experience with MMO or Action RPG game development.
  • Experience with procedural world and dungeon generation algorithms.
  • Experience working on a distributed team spread across several time zones.
  • Unreal Engine 4 experience.

Note: If you feel strongly that you have what it takes for this role but don’t check 100% of the boxes—that’s okay—we encourage you to apply anyway and highlight what you can bring to the table.
Big Time Studios
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